astryx
1
palette:multiMix gives Pixel Shader compile errors on osx:
Vertex Shader Compile Results:
Compiled Successfully
=============
Pixel Shader Compile Results:
ERROR: 0:47: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:48: Invalid call of undeclared identifier ‘texture2D’
=============
Program Link Results:
ERROR: One or more attached shaders not successfully compiled
osx 12.11.6
64 bit build 2017.16360
astryx
2
Should this be posted somewhere else? I assumed most palette items worked out of the box regardless of the OS.
ben
3
This is the place for bugs, and it is a bug! But it’s already fixed and the next experimental posted will sort the issue out.
astryx
4
Updated to the newest experimental 2018.20700 and the multiMix from the palette doesnt seem to work yet.
Maybe Im missing a step.
The info DAT I attach to the glslMix gives this error:
Vertex Shader Compile Results:
Compiled Successfully
=============
Pixel Shader Compile Results:
ERROR: 0:50: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:51: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:52: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:53: Invalid call of undeclared identifier ‘texture2D’
=============
Thanks again.
ben
5
Thanks, we clobbered a fix but now we’ve clobbered the clobber.