Hi.
I noticed that the collision geometry works for I don’t know only 50% of the particles if the limiting planes are not at their defaults(/very near, intersect with the collision geo?) I don’t know. Mostly this is visible if you use bounce on contact, some of the particles just fly throught the collision-geo.
Something’s wrong there.
cheers!
Do you have a small example you could share or email to support@derivative.ca ?
Rob
Hi rob, thanks for taking a look at it.
I had some slight difficulties recreating it, it seems to be related to turbulence too. Here’s an example,
cheers!
particleTest.toe (3.81 KB)
Right, so far, particles escape when limit planes intersect with collision cube.
Investigating further.