Hello! I’m currently working on a performance piece and was interested in possibly using two mice as input devices to control different things simultaneously. From what I understand, this is technically impossible, because of the way Windows treats mouse devices, and although there is software like Mousemux that allows you to have two mice on-screen, based on what I’ve read, they are doing is a workaround.
So my question is, do you think there might be a workaround for this situation in TD? I thought about somehow making Windows think that the second mouse is a game controller, but I couldn’t find much about that.