Hi all - experiencing a bug that I am fairly certain only appears when working on a monitor display setup where different monitors are different resolutions. My setup is 2 monitors at present:
3440x1440 (monitor 1)
1920x1080 (monitor 2)
The issue is - when I set my perform window to full screen - that is to say width/height equal to that of the second monitor, the window does not function properly, when clicked on it offsets strangely, and is very unusable until I drag the window back to my primary monitor.
If I set the height or width to +/- 1 pixel, it all of a sudden functions normally. Seems like behind the scenes, either Windows or Touch looks at the size of the comp, and compares it to the monitor it’s on, to determine if it’s technically full screen operation or not.
Also to note, if I set my wide screen monitor to the same res as my secondary (1920x1080) then all of these problems go away entirely.
Here’s an in depth video on my issues as well, with audio:
http://www.enviral-design.com/downloads/TMP/fullScreen_WindowCompBug.mov