2022.24200 Vulkan timeout errors

I’m seeing pretty frequent vulkan timeout errors, and wondering if there’s a good target for a TdrDelay value. I’ve bumped that up to 60 seconds, but still see a crash pretty frequently. No custom shaders or ops so far - though I am using a good bit of the text COMP.

Should I push that TdrDelay registry key to more like 120 - or are there some other adjustments I could make?

You shouldn’t need to change it at all, unless you are running shaders that are especially complex. If you are hitting it in default files/nodes, then you are running into a bug that you can’t fix by changing that.

Any chance you can see a pattern of when it happens?

Well, that’s good to know.

I don’t see a pattern yet - though this gives me a hint that I should start paying closer attention to what happens right before a crash. I’ll keep watching and see if I can reproduce consistently.