For some reason using Player Index in the Kinect Azure Select TOP gives choppy results. Other selections are not choppy, and Player Index is smooth when used in the normal Kinect Azure TOP (but becomes choppy again when another Azure Select TOP is used with it with another image selection). Seems like Player Index doesn’t cooperate when other image selections are made as well. Not sure if this is a TD issue or a Kinect issue. Please see linked video. I’ve also attached my .toe file. I just updated to the latest Kinect firmware to see if it was because of an old version and the problem persisted.
azure select player index choppy.toe (4.5 KB)