Hello Derivative team,
I’m not sure if this is a bug, but while developing a plugin, I noticed an issue: Starting from a Torus POP and feeding its input attributes into a Proximity POP while dynamically changing the maximum distance, my plugin threw this error: “Attribute buffer ‘Tex’ is not large enough for the number of required vertex elements.”
Upon inspecting the attributes generated by the Proximity POP, I saw flickering in the vertex tex attributes. Saving the patch under a new name produced a different result, with excess values in that attribute zeroed out or changed. However, replacing the Proximity POP with a fresh one brought the flickering right back.
This was tested in Mac M3 Max Tahoe 26.3:
Attribute Oversized.toe (5.9 KB)
