Touchdesigner2025.32460
NVIDIA 4090
Windows 11
See attached video - at 0:47 the issue becomes visible
I updated my graphics drivers and the problem remains.
The problem happens on Mac Arm also.
I have never used the spectrum TOP before So I have no idea if this is a new or old bug.
It is as if the inverse fft is not normalized - or rather, it normalizes randomly and unpredictably.
Sometimes it looks as expected. But if the node is copy pasted, or connected to a null or out-TOP etc, it stops or starts being normalized and can randomly switch between normalized and not normalized.
the issue happens randomly when fft → inverse fft
It happens reliably if you middle mouse click any operator - and the Probe in GPU-mode breaks it.. somehow