Hi all, I’m wondering how it might be possible to create gesture controlled 2D puppetry using touch designer. This would be in the style of shadow puppetry with each body part mapped to a Mediapipe or Kinect ‘pose’. What i’m struggling with is how to actually map the imported illustrated images of the body parts to the points of the pose, since i’m not instancing sops for example. Would it be necessary to rig a character in something like Blender for this purpose or could it be done natively in TD? Some googling has lead me to others asking similar but no answers to speak of. Any advice or pointers would be greatly appreciated. Many thanks! J