360 Degree Sphere Mouse Rotation

Hello! I am currently working on an interface that involves a globe being rotated 360 degrees with the mouse. I have the MouseIn working as a CHOP Reference for the rotate coordinates, however I am looking to multiply the degree so the sphere can make a full rotation. Any tips on what formula I can use to accomplish this? Thank you!

Globe_Mouse_Rotate.toe (4.7 KB)

Something like this?

Or a click and drag like google earth?

This is exactly what I was looking for, thank you!

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