Hi,
Still fairly green on the 3d side and am trying to work out why my geometry looks fine until I render it with a camera and light. I’ve attached a .tox to demonstrate. There’s a lot of ugly aliasing and moving lines going on with a very basic spinning geo and stationary light. Can anyone enlighten me on why this is and if there’s a way to fix?
thanks.
geotest.tox (5.64 KB)