3d first person navigation.

i’d like create a patch for 3d navigation in first person, but i’ve a lot of problem with the camera control… does anyone know if exist a patch that do this? could be very usefull to obtain something like unity’s first person game

I’m familiar with the controls available in Unity but maybe have a look at the trackball like viewport controls that are used in the Generative Design examples (like M.3.3.01) which you can download here

cheers
Markus

Here’s a tut on what you’re looking for:
[url]http://sweb.cityu.edu.hk/sm4125/SM4125-03.pdf[/url]

PS: Change “03” to ‘01’-‘12’ in the URL for other tuts

thanks to everyone… i’m going to study :smiley:

I’d be interested in some help on this topic too.

Unlike the examples listed, which require mouse events to update the camera, what I’m looking to do is simply move a camera ‘forward’ as it is already orientated. How do you reference this vector? Very confused by the documentation as it gives examples on lookAt but no example of how to reference the existing direction the camera is looking at.

Here’s something I just posted to get you pointing in the right direction, literally. :wink:

1st Person Cam component

Hope this helps

Ding ding! Cheers Ben :smiley: