3d fractals

I thought some TD users out there might be interested in a few 3d fractal shaders I managed to port into TD. All the shaders are from Shader Toy except for the menger sponge. I was able to modify the Shader Toy version slightly by referring to a shader from Fragmentarium.

If anyone has and ideas on how to implement rotation into the menger formula I would totally be stoked to make that happen.

cheers
Keith

newer version with rotating menger below

A person on the fractalforums helped me out with some rotation on the menger. Still having some problems with the shading of the fractal though. Flickering, jumping and some circular artifacts when animating but it is a much better version than the original post.
3DFractals.toe (12.4 KB)

Oh that’s so great!

still working up courage to dive into glsl but it’s harder to make excuses anymore.

rod.