Hello,
I am currently working on 3D pixel mapping and have a project in which I want to map several interlocking rotated tubes.
Normal mapping with 2D content works fine. But now I would like to have the possibility to use the three-dimensional space and simulate several 3D objects in different colors on the object. In other words, a sphere with a diameter of about 1/3 of the largest tube should move in the middle and at the same time several LEDs should light up rhythmically at the ends in different colors. Or another example, a particle system is attracted by the center of the tubes and runs through all levels.
I’ve already looked through all the tutorials and can’t find a good solution. I’m sure for some people here, the problem would be solved in just a few nodes … unfortunately I haven’t been doing pixel mapping that long myself.
I was able to display a moving sphere using the SOP group, but I cannot place a second object with a different movement in a different color …