I’ve imported a SolidWorks .SLDPRT file into 3DSMAX, and I’m trying to export it to TouchDesigner. I’ve tried with .DXF, .obj, and .FBX (this one using 2 different kind of exporting parameters), but there is no way that I can import my model to TouchDesigner. I’ve tried dragging and importing from file, with no success
Could any of you please tell me how to do it right??
I attach my exported files and also the .max file which contains the SolidWorks model. I imported the SolidWorks model to 3DSMAX with SimLab SolidWorks importer.
There seems to be a bug in the Import File dialog that causes it to not work first time I tried. I was able to drag-drop the EngancheDerecho.FBX into my network and it loaded the model fine. Also on the 2nd attempt to use the Import File dialog it worked as well.
What happens when you try that?
The first time I import it says File couldn’t be loaded, the second one it loads a geometry comp with nothing inside, it does the same when I drag and drop. Maybe I have to edit some parameters of the comp to make it reveal the model??
Can you try saving your .toe file somewhere before dragging the FBX into it? Also try puting your .fbx file somewhere else. I"m not sure what’s happening here yet, but it works fine for me.
When you open my file you see the model? Or it just works fine when you drag the file?
I’ve attached an empty .toe, a.toe with the example that is shown at the begining, and a .toe that contains two components with the .fbx inside them (NewProject.2). I tried importing it and dragging it into a container but it keeps on not showing the model
I have noticed that when I add a Geometry component to my network and I dive into it to replace the torus for something else, or a new torus, when I get out of the component it shows nothing, as it does with the model imported of the .FBX.
Maybe it has to be with my version of TouchDesigner or any file missing?
I’ve got TouchDesigner 088 (64-bit) Build 24240
EDIT: Wrong clue, it was because of the inactive display and render flags of the new SOP I place at the geo. It has nothing to be with the load of the .FBX, I’ll keep on trying things.
Have uninstalled and reinstalled but it keeps on not showing the model
Also I have tried importing and dragging a new .fbx file that I downloaded from [url]http://tf3dm.com/3d-models/fbx[/url] but there’s no way I can see the model. I attach both, the new .fbx and .toe file where I tried to import or drag.
Don’t know what else I can do.
May it be due to any specific driver or missing file that I would need so I could load the .FBX??
Every suggestion that I could try is really welcome! male.fbx (2.33 MB) NewFBXtry.toe (3.9 KB)
If you go to Dialogs->Console after trying to drag-drop the file into TD, is there any useful messages there?
Can you send us your preference file, which is located in
C:\Users<username>\AppData\Local\Derivative\TouchDesigner088