60 FPS limit issue on ThinkPad P16v Gen 3 laptop

Hi,

Having FPS limit (up to 60) when running TD on a new laptop, no matter how v-sync is configured in nvidia and intel drivers.

If FPS is set to values lower than 60 (non realtime & realtime mode), FPS is changing accordingly.

If FPS is set to values higher than 60 (non realtime mode), FPS is restricted by 60.

GPU load is ~17%(nvidia) and ~2% (intel).

Furmak2 benchmark shows unrestricted FPS much higher than 60.

Using ThinkPad P16v Gen 3 (late 2025) laptop:

  • Intel Core Ultra 7265H
  • Intel Arc Pro 140T GPU (driver: 32.0.101.8306)
  • NVIDIA RTX PRO 2000 Blackwell Generation Laptop GPU (driver: 32.0.15.8183 / 581.83)
  • Windows 11 Pro (25H2 26200.7840)
  • TouchDesigner 2025.32280

Would appreciate your help with solving this puzzle.

Best

Hello,

fps is restricted by your output screen.

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Hey, yes the FPS limit you are seeing is because the V-Sync of your monitor is going to limit your output to 60hz. We don’t calculate FPS the way video games do, which is often 1000/ frameTimeMS. That gives you those crazy high FPS numbers, but unless VSync is off, you are never actually outputting that many FPS in the video game. You are still outputting 60.

We count the actual frames that were output over the last 1 second, and that is the FPS number you see in TD.

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Hey, thanks for clearing this out, Malcolm.

So, if FPS is set to 500, doest it force TD to cook 500 times per second, render 500 frames per second, but output only 60 frames per second?

And one more thing, for many years, i was using non-realtime mode (with FPS set to something like 1000 and v-sync turned OFF) as a benchmark to see how many frames per second TD is capable to render without a sync in any particular case.

Is that not possible anymore? Or are there still some ways to check this?

Best

Hey,

No, if you have V-Sync on, then the GPU will stall if we try to output frames too quickly, so it’ll only render 60 FPS. Even if we want (and could) return at 500FPS.

The test you want to do with real-time off is still possible, but you need to disable vsync to do this. This is only possible in using the Window COMP for your Perform Mode, and doing the test in Perform Mode. When in editing mode, vsync is always on.

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Thanks,

FPS benchmark via Perform Mode with v-sync OFF is working fine. FPS is not limited in this case.

Thanks for the help!