a couple of things

Hi,
new to TD but been around this type of software for a while, and a coder in a former life. I’ve been going through a few of the excellent (and fun) tutorials by Matthew Raglan and run into a couple of problems in the latest one I’ve tried. I managed to work them out eventually but they may be especially frustrating to noobs:

matthewragan.com/2015/03/29/thp- … hdesigner/

  1. at around 29:25 he inserts a renderPass to hide the back faces on the wireframe geo (badabing!) this works for me too. However after closing and reopening the file, this effect has gone. It takes me a while to figure out but later I realize the “Geometry” parameter in the render1 object, which we earlier changed from “" to “geo1” has defaulted back to "”. This happens even when I re-open an earlier version of the file and deliberately remember NOT to save it i.e. I think it is hardcoded to restore defaults and not being overridden by the saved file.

  2. at around 51:30 he rotates a geo which is made up of instances of a box. In the tutorial he rotates the geo1 object and the individual box instances rotate around their own axes. When I do this, the entire geometry rotates around the axis of the main geometry geo1. This is possibly a deliberate change but its not easy to see how to rotate the instances themselves without going way back in the chain (which I did eventually), whereas there are many obvious ways to rotate the entire geo. Suggest this is a bug, but if its a deliberate it might be better to have a checkbox to select which axis of rotation is to be used?

Really enjoying the software otherwise, only posting to help the improvement effort, not major gripes.

Hey, thanks for the report.
For #1 can you post your .toe file and say what build you are using. I’m unable to reproduce the issue.

For #2 try changing the ‘Instance Order’ parameter.