is there an equivalent to abstime.seconds that when i pause the timeline the values actually pause as well?
I need my values to stay the same when pausing so they should depend on my fixed timeline and not absolute time.
Is there and expression for that or do i need to build a timer myself?
me.time.seconds gives you timeline time, though that loops so not sure it will work for you. Beyond that, you’d have to build something, maybe with timerCHOP or speedCHOP
You can also turn the power button at the top of the UI to Off. That stops absTime.frame.
Hello,
I stopped using absTime.seconds because I can’t change speed continuously.
I prefer to use speed with 1 as source. It stop when you pause timeline, you can easely rest speed when you reach a limit and you can change the speed continuously and even go backward.
thank you all for the tips! very helpful. me.time.seconds helped in my case as i am using the timeline in a traditional way for a small project with a specific duration of frames. its ok if it loops
Watch out for stopping the timeline. If you’re using anything but a mouse to start it again, since your network isn’t running when the main timeline is stopped, it won’t run and trigger the restart.
Like people said, timer chop or timecode if you’re on the latest versions.