ive now a C++ CHOP (“A”) which has another C++ CHOP (“B”) as a Source on Input [3]. That Source Operator has a Custom Parameter CHOP. To that Custom Parameter a Pattern Node (“C”) is connected.
Question.
Is there a way to access the Array from Pattern Node (“C”) from within C++ CHOP “A”?
This isn’t really the way data is passed around in TD. Nodes to reach through other nodes to get data, they only get data from the things directly connected to them.
so i need to render the vals of the pattern from the custom parameter to the output[i] - then send it to the other node and there grab it to reloop … that i wanted to avoid.
maybe i can reach the pointer* of the custom-parameterCHOP to the next node?
i wanna avoid to render all that points throug the output and i cant connect them to the “Main Operator” cause the amont of connected “satellit-operators” is dynamically and the lenght of each satellits pattern differs …
Honestly, you are going to run into a lot of issues if you find a way to do this. Cook order, dependencies and cook operation is critical to proper network functionality. If the nodes don’t follow the rules then things will break down quickly. Somehow you need to pass the nodes you are interested in to that node via a parameter.
ok i followed. i render now all data through the output of the node (first 30 samples are reservated for all the parameter values and the rest is dynamically the data of the pattern or curves they are connected to the parCHOP field. all together goes to inputs of the main-node. works perfect :))