Adaptative luminance and levels?

Hi there,
working on my visuals for my next live performance (Mois Multi 6th Feb playing the.collapse album the.collapse – Julien Bayle Artist for those interested), I’d need something like “auto level control”

I just mean a very basic way to make some level adaptative system.
It could analyze the global picture, level up a bit or descrease up a bit according to threshold I could set.

Would you have a way for this ?

The Analyze TOP might be one way to get started here - you can use that op to learn a number of elements about your texture - e.g. min and max luminance. From there you could set up a CHOP network to adjust values accordingly. Another option would be to reduce the resolution of your canvas, and then do some more complex analysis with the Script TOP. That would let you use a few more openCV functions to learn more about your output, and then adjust values accordingly.

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