Add `Aspect Correct` parameter to Displace TOP

My default expression for Displace TOP Displace weight Y parameter is: me.par.displaceweightx*me.inputs[0].aspect — I do this since otherwise, working with non-square aspect ratios (and this is more apparent with ultrawide textures) the displace takes on a stretchy look (take a displace-feedback for example). I see this mistake quite often out in the wild too.

My suggestion is having a toggle to automatically aspect-correct the displacement (based on Resolution Source aspect ratio).

For reference:
Not aspect corrected (default, using same displace weight):

Aspect-corrected using above mentioned expression:

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Hi @function.store,

thanks for this nice suggestion, added it as an RFE for future consideration.

cheers
Markus

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