It would be great if we could output lines and quads!
It’s simple enough to make a square right now but if you wanted to do some wireframe renderering it wouldn’t look so great.
Also I couldn’t find any type of open or close property for outputting triangles. Would it be possible to add to SOP_Output a function maybe called addPrimitive() where you specify the number of points and whether it was open or closed?
This would solve both the quad and the line issue.
Btw the executeVBO() function and the directToGPU flag is pretty sweet!