Will specialization constants be added to the glsl MAT? As of recent builds they’re in glsl TOP, but not in the MAT.
Is this something that’s likely to happen in the near future? I’ve started to extend RayTK to support usage in MATs, but it depends on specialization constants. If this isn’t likely to be available soon, I’ll hold off on any work in that direction.
Thanks for the nudge. I’ve just added this to the 2023.10000 series, so it’ll be in the next build we post.