Animating Blendshapes of a Mesh (POP workflow)

Hello everyone,

I’m used to animating blendshapes from meshes imported from Blender using SOP workflows, but with the newer POP workflow I’m a bit unsure how to approach this properly.

Does anyone know the cleanest way to animate different blendshapes using CHOPs when working with POPs?

Thank you very much for your help :slightly_smiling_face: