When I open an animation editor I am able to scrub through animation, even with paused timeline . But when ctrl right or ctrl left it goes to the next keyframe in GUI, but the timeline does not update to current frame- it stays put. this leads to a situation where the playhead in GUI does not equal actual position of playhead( unless I’m scrubbing it). Doesnt really seem to be logical to me.Is there a reason for this or it is a bug ?
anim test.2.toe (4.5 KB)
Hey @cod65,
thank you for posting this. I can reproduce this, we’ll have a look at it!
Cheers
Markus
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Thanks for the report. Will be fixed in the next posted build.
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On the other hand - the anim editor does output if I click once on the playhead’s current position… so maybe it would be better if there was a python binding ( ‘click on playhead’) or something similar ?