animation editor won't paste keys correctly

Hi everyone, maybe I’m missing the obvious here but it’s not covered in the manual so here gos.
I’m using the animation comp and the animation editor to animate my glsl shaders , so far so good.
Heres the problem.
Lets say I’ve made a nice set of animation keyframes, I select them with “copy selected keys”,
I then move the playhead to where i want to paste them , select “paste keys at current time”.
It never ever pastes correctly, I either have all the points pasted with a value of 0.0 or some of them get pasted with values and some don’t, this makes it a real pain to make one sequence to a bar and then copy and reuse, is there something I’m missing or is this a bug ?
Doing 3 minutes of small keyframe edits by hand is pretty impossible like this.

I’ve tested with build 61110 and it seems to work correctly for me. Could you post an Animation COMP that isn’t working and I’ll check it.

I am using Animation COMP with all default parameter settings, maybe you’ve adjusted something that effects it.