here are some screen shots of my Augmented Reality authoring with Touch project.
Above is the overall interface. You drag the marker icons onto your workspace then use them to parent the geometry you want to use in the scene. The extra null is to move the object up a bit so it is not place inside the marker but on top of it.
here the real world image is used as both a texture and surface in real time. This kind of stuff you can’t do with most AR authoring tools out there without a lot of hand coding.
It works in a similar way to JÃ¶rg’s PrevizART application. There are a couple of extra tricks used to read the ARToolkit’s camera calibration file to adjust for lens distortion etc. and reconcile the openGL matrix representation of the camera with Touch’s camera parameters.
If anyone wants to try it out, you need the pro version of Touch077 in order to access shared memory.
um… video … once I get around to joining vimeo …