Say I have a particle system and I use different keys to change behaviours etc through time.
But say that now I want to automate all those changes, so that the execution is always identical and the same.
What’s the best practice to do that? having a python script that with a timer activates different parameters over time that signal the GLSL tops to change behaviours, etc? or something else?
what do you advice?
thank you
Maybe a presetsystem might be of interrest. There is TauCeti, TDMorph or the one from the palette.
@alphamoonbase thank you very much, I see, I knew nothing about these preset systems, I can see
for example,
very interesting, are there tutorials about how to use these systems?
The animation COMP could be an option too.
It’s a bit clunky, but relatively intuitive and it does the job.