Can anyone help me with importing this from Shadertoy?
I copied the ‘Common’ in the buffers and in the image ‘glsl pixel’ OPs.
I think I have got ‘Image’ and ‘Buffer C’ working (see attached file)
Buffer B has compiled errors which I can’t understand how to solve.
This version is half way through: I get something drawn and no glsl errors, but now all particles are at the same position, so it does not really work…
The error in buffer B was a dimension mismatch error: “uniform float iFrame”, I changed it to “uniform int iFrame”.disegno effetto.1.toe (7.2 KB)