I made a patch (or do we call them projects in touch designer?) that plays 13 wav files. Each wav file has 5 channels of audio. Each of the 13 wav players has sliders for “post add” and “multiply” math chops for each of the 5 channels.
The audio files drive laser projectors, so each of the 13 wav files dont end with an “out” chop, they end with a Laser Device chop.
I asked Gemini the best way to keep all my wavs in perfect sync, and I’m not sure to believe what it said, so asking for advice here on the best way to sync my project.
I want all the wavs to start playing at the exact same time, and I want them to stay in sync.
Currently, all 13 of the audiofilein chops are set to play mode “locked to timeline".”
Gemini said that locking it to timeline might introduce random drift or stutter, and that i should use a timer chop or a ramp LFO instead. however, i like being able to scrub back and forth in the timeline to find parts of the show i’m working on. Is it actually just fine to use locked to timeline? or should i switch to a more robust way of clocking/syncing everything?