Black Spot on SOPS Sphere Operator

Hi there,

How do you get rid of the black spot on the top of your sphere sop without using the “polygon” as the primitive type? I don’t want the angular look of the polygon, so prefer to use the “mesh” primitive type, but whenever I change it to mesh it doesn’t work.

Screenshot 2025-03-12 213855

Hi @fyusha,

looks like some issue with the texture or texture coordinates. Can you share a simple reproducible example?

cheers
Markus