Is there a way to load the .blend file (3d blender) from the touch designer? Or is it possible if I convert the file to a different format? I don’t think it’s easy like this.
Exporting to .obj or .fbx from blender lets you load the files directly into TD.
.obj files tend to be imported as SOPs directly. .fbx files come in as a comp with nested sub objects and animation data.
Recently I’ve been using USD as well. This is really cool since it lets you author import callbacks that automate how the imported data gets used in TD (ie: Materials, visibility and so on as well as geometry attributes from stuff like geometry nodes)