Good day,
If i use a SOP Box combined with instanced particles (so each instanced particle is a sop box), performance is great. If instead of a box I use a circle, performance is worse. And if I use a Sop Sphere then performance is reaaaally bad. Why this dramatic difference?
And given that using a sphere is so difficult because of performance (Im using an RTX 3090 of Nvidia, and 160000 particles at the moment), is there other ways to take the SOP Box and make it curvy or round? Using a SOP noise I can make it pointy and go crazy, but what if I want to do it curvy? round? how can I do it? without using a SOP sphere which seems to go so bad in terms of performance
thank you