Bug\memory leak with high timeline length and touch out

so i fixed this by lowering timeline lenth, but i was getting a 30-40ms cook on the touch out node when timeline was set to 60000000.
i tried rep-repoing this in a fresh project/, weirdly enough it started at 10ms…and when i get to like 300000ish on the timeline…it jumps up , but it may be something else inside the project (maybe notch block related)…so i attached both
sorry as its kinda annoying having to wait till 3000000 haha…

project attached:
https://drive.google.com/file/d/1HOgkyUEZ4q9HrRmAXc8cL54PFsO8vOXw/view?usp=sharing - project
https://drive.google.com/file/d/1QMldCdesRoEjvKiHOOvdOYiIFSHJDcVw/view?usp=sharing - reprepo


another leak here with the syncout chop - its runing at 100ms

Thanks, we’ll take a look at reproducing this and see if we can pinpoint it.

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