Bug with the GPU Tesselated WireFrame

Hello, just wanted to signal something that seems like a bug, it happens since I did the ‘POP update’, it doesn’t happen on my second computer, so it might be because my config is too bad on this one? still finding it weird.
When I use the wireframe GPU Tesselated on any MAT. The lines’ Width is applied on my whole Touchdesigner. every lines are changed (the connections between nods, the interction, button outlines etc…) pretty weird, here an example. (just in case it’s useful, I have an MSI, 16 Go Ram, GeforceGTX 1650 Ti)

Hi @Lightsy,

thank you for sending this in, can you let us know what the version of your gpu / nvidia driver is and if it’s not the latest, can you try updating and see if that fixes it.

cheers
Markus