Working on timing and delays for my UI.
Question about using delayFrames argument in a run method.
Is there a way to cancel the delay before the script is run?
I think what I need is the kill() method but not sure how to implement.
If you have one script that starts the delay like so
op(‘scriptNeedingDelay’).run(delayFrames=100)
you can’t simply go from another script
op(‘scriptNeedingDelay’).kill()