Can't Parent my Bullet solver to my Camera Comp

Hello! My bullet solver comp will not parent to my Camera. I need the position of my actor to to follow my camera.

You won’t be able to do that the traditional way via input wiring since those are only taken into consideration for the initial transform of the actor. After the simulation is running it controls the transform.

However we do offer a couple interfaces to override the simulation’s transform: the Python Body Class or feedbacking with the Bullet Solver CHOP.

To achieve your goal it’s simply a matter of grabbing the camera’s transform and overriding a body in the simulation with the camera’s transform using your preferred method.

Here’s a tox that illustrates both methods. I hope this helps.

BulletOverrideTransform.tox (2.8 KB)

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Thanks I will check this out!