For some reason my a transform is changing my Y values of a sop when I set only X and Z parameters.
How can I get them back to a perfect 0?
yvalue.toe (6.53 KB)
Sorry I’m not at a TD machine so I couldn’t look at your file right now.
What you are descibing shouldn’t happen. Maybe you rotated the geometry before translating it?
Anyway, if its just about setting all Y coordinates to 0 you can just scale y to 0.