CHOP Channel Offsets

So I am recently getting way deeper into TouchDesigner… I am attempting to build a DMX Lighting control interface that works mostly only in touch without any external tools. I have been trying to figure out how to take data coming from a CHOP and fan it down a bunch of channels offsetting a bit each time. Basically, I want something that works the way the Beat CHOP works if you increase the multiples ending up with however many channels you need offset by said number of channels.

Currently I have a network where I am using a cross to fade between colors to be selected by the user and I want to take those RGB channels and duplicate them and offset the duplicates by the number of fixtures I plan to use in order to stretch that color ramp accross a number of LEDs around the room.

This is the current ColorFX Base Component I am building. The goal is to take the values generated here in null2 and duplicate/offset them a number of times.

Hi @avlnch,

you could layout all the colors with a Layout TOP, use a animated Ramp as a Lookup into all the colors. The result now can be converted into CHOP Channels and shuffled to create a single DMX channel to pass on to the fixtures.

base_colorLookup.tox (934 Bytes)

Cheers
Markus