I created a component for myself to return back to a previous state inside a feedback loop (POPs).
A slider of the component injects noise when > 1, and returns the particles back to a previous state when = 0.
I’m using the Cache POP and Cache Select POP. It works as intended but only when the operators are not collapsed into a component or when I am inside the component. (Step-by-step explanation in the project file)
Is this a bug or something about my method?
( 2025.32050 - Intel Mac with AMD GPU)
TimeTravel_debug3.1.toe (9.6 KB)