COMP only working when inside Network

I created a component for myself to return back to a previous state inside a feedback loop (POPs).
A slider of the component injects noise when > 1, and returns the particles back to a previous state when = 0.
I’m using the Cache POP and Cache Select POP. It works as intended but only when the operators are not collapsed into a component or when I am inside the component. (Step-by-step explanation in the project file)

Is this a bug or something about my method?

( 2025.32050 - Intel Mac with AMD GPU)

TimeTravel_debug3.1.toe (9.6 KB)

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Hi @lion.toe,

looks like the Cache POP is not cooking unless it’s required / looked at. The Cache TOP has a parameter for this Always Cook. Logged this as an RFE.
Currently I can get around this by appending a Null CHOP to the Trigger CHOP, setting the Cook Type parameter to “Always”. Now reference the channel for the Blend CHOP’s Active parameter from that Null CHOP.

cheers
Markus

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