If you want an auto-comp approach @delray check out this thread:
I did a little quick pass at a shader that stacks all of the inputs into a GLSL multi TOP. This assumes they’re all the same width, and you just want to stack them up.
If you want an auto-comp approach @delray check out this thread:
I did a little quick pass at a shader that stacks all of the inputs into a GLSL multi TOP. This assumes they’re all the same width, and you just want to stack them up.