CompTOP blend modes in a material

Hey all

Is it possible to implement all the blend modes from the composite TOP in a glsl material ?

If yes, did anyone do this already and is willing to share ?

quite a lot of composite methods from that list are implemented in a GLSL TOP in the MultiMix COMP in the Palette (see multiMix/local/modules/multiMixTextData) , those can be directly used in the pixel shader of your own GLSL MAT

Cool. Will check it out. Thx idz.

I wonder why derivative choose not to implement those in the common tab . I personally find the existing model pretty unintuitive.