Hey all
Is it possible to implement all the blend modes from the composite TOP in a glsl material ?
If yes, did anyone do this already and is willing to share ?
Hey all
Is it possible to implement all the blend modes from the composite TOP in a glsl material ?
If yes, did anyone do this already and is willing to share ?
quite a lot of composite methods from that list are implemented in a GLSL TOP in the MultiMix COMP in the Palette (see multiMix/local/modules/multiMixTextData) , those can be directly used in the pixel shader of your own GLSL MAT
Cool. Will check it out. Thx idz.
I wonder why derivative choose not to implement those in the common tab . I personally find the existing model pretty unintuitive.