Yes i finally figured that out ! …but… now i am creating a set of those via Replicator Comp inside a main container, and again same problem but now the op viewer mode in the container is useless as it can handle only one op inside the container…
Is there a bug in there ?
I don’t know if i should put this on the wishlist and/or bug report…
In this second case, with all the replicants inside the container, are you sure that you are seeing interpolation? I believe is more blurring from the resolution in the UI than from actual texture interpolation you are seeing… what happens when you open the viewer of the container, do you still see blurred textures? In that case you should see the textures on their proper resolution.
I got kind of confused by the op viewers.
Obviously 8x8 pixels resolution is pretty damn small !
What i was looking after is the representation of 8x8 pixels shape which i then need to upscale to upper resolution for real size display while keeping the same aspect.