Continuous expanding circles without resetting positions?

Howdy people!

I’ve been trying to create a pulse using circle TOPs to expand the radius using “me.time.seconds” only I want it to be a continuous effect without the reset at the end of the timeline. I’m not exactly sure what I should do, and I suspect I may be going about this in the complete wrong way.

Any guidance will be greatly appreciated, thank you!

So instead of using me.time.seconds you can use me.time.absSeconds - this provides the absolute time in seconds since starting.

However, if you’re new, it might be best to look at the ‘Timeline’ CHOP - you can see and choose different methods of counting time (including absolute seconds) and reference that CHOP.

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Also look at the Timer CHOP as source for your circles size - you can set it to any lenght and it runs independent from main timeline - makes its usage more flexible.

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thank you for the information! Going forward I’ll be utilizing the Timeline CHOP for things like this. I realize this will be very useful with my projects in the future

Thank you! I ended up using the Timer Chop, staggering the start time between each circle to give the effect of continuously opening circles.