Controlling colour changes created by Displace TOP in noisy colourful animation

Hello,

Today I decided to make a new version of my first TD experience, originally created 1 month ago.It is an abstract animation with noise, repeated images and lots of distortion. I think I can understand at least most of what’s happening in it.

However, there is a slight problem. I really like the final result, but the Displace TOP makes the colours change suddenly and constantly. I played with the settings until I got a satisfactory result, because at the beginning the animation would go almost completely white for a little bit each x seconds.

I know that the displacement imposed in an animation with a lot of different colours would inevitably give weird unpredictable results, however I would like to have more control over the colours and hue of the animation.

I would like to know if there is there something I can do with the current structure of the project or if it would be better to reorganize most objects with a clear objective in mind.

Thank you very much,
Rui

Feedback Experience.toe (4.8 KB)

Hi @Leonsuper,

it might be good to dive a bit into the mechanics of the Displace TOP to then understand its possibilities and limitations. @raganmd just posted this really great explainer here:

The way you are currently using it is great to get interesting results but as you experience for yourself, it’s a bit hard to control.

Best
Markus

2 Likes

Thank you! I had found that meanwhile and it was a very good explanation. It’s still not that easy to wrap my head around every single aspect of the object, but it was helpful.