2023.12370 Win 10, RTX 3070
Hi,
Here is an example to reproduce:
cookSwitchBug.toe (403.1 KB)
- Open probe with GPU time mode
- change switch1 index from 0 to 4 to 0 sequentially so all four base COMPs cook at least once.
- Whatch probe: base COMPs are stopping cooking differently, and base3 never stop.
All four base COMPs are almost identical, but base3 COMP will remain seriously cooking regardless of switch1 index value - which is mostly likely caused by a combination of Feedback loop + soft switch + me.inputs[0].width in glslTOP uniform par expression.
Best,
Alex