Hey ya’ll. I’m about a days out from a NYE show in Amsterdam Saturday. I’ve built our system from scratch and pieces found here and there. It has your usual clip launcher, generative synths, layers of mixers, effects, and different output pixel maps. Something happened for the first time today, a hard crash with about four error messages popping up in a row. The first saying Touch has run out of CPU memory, and the last saying DGBGHELP.dll not found. It’s happened a few times since then, and is making me nervous about stability for Saturday. Here is a dmp created in the crash. Any ideas? Could it be my clip launcher? It happened once when I was rapidly triggering clips off the ipad control.
Thanks for your input!
TouchCrashFTE077.16410.16.dmp (240 KB)