Crash on my first POP project

Sorry I was trying to update an old Oculus Rift VR study91 to use TOP to POP example with noise TOP to TOP to POP op and I think I was closing a split window when it crashed but I am not positive. Hopefully you can figure it out from crash report and auto save attached. The auto save recovered my brief work ok, but I am far from done - excuse the network mess - just started really. I love that I can see this in VR fine in 3D on my old Oculus Rift with Markus’ sample and generation from only two ops basically! I know POPS are going to be super powerful for my VR Visual Music work once I learn how they work. Thanks for the good overview examples. Just starting my POP learning… Hope this helps.

TouchDesignerCrash.2023.31378_1.dmp (489.9 KB)
CrashAutoSave.Gord_Study127.4.toe (554.8 KB)

Hello Gord,
Glad to hear that the POPs are helpful for you. Thank you for the report. From what I can see, the crash is related to a texture used by a Geometry COMP, but I can’t replicate the crash. If you could provide the exact steps to replicate the bug, that would be immensely helpful.
Thanks

I was going fast and furious Guillaume so not sure I can replicate it. I just had another crash on my second project which happened when I hit “I” to jump into a Geo. Files attached and crash report. I have been jumping in and out all day though and this is first crash today. I will see if I can replicate it but the build has been pretty stable so far. I have 5 geos inside geo_world using Trail POP.

TouchDesignerCrash.2023.31378_1.dmp (501.2 KB)
CrashAutoSave.Gord_Study128.56.toe (1.3 MB)