creating SHADERS- MentalMill?

Does anyone know if MentalMill, or an application like it, is available anywehere for download?

sweb.cityu.edu.hk/sm4125/SM4125-12.pdf

This should be it.

usa.autodesk.com/adsk/servlet/ps … ID=9241178

Thanks!
I’m also trying to get some basic shaders created using ShaderToy
iquilezles.org/apps/shadertoy/

working inside TD but have had no luck so far.

Would you know of any basic GLSL tutorials for creating custom shaders in TD?

I only know of the glsl tutorials on the wiki.

derivative.ca/wiki/index.php?tit … LSL_Shader
derivative.ca/wiki/index.php?tit … L_Material

In the version of MM on the Autodesk, there doesn’t seem to be an export option. So confused as to how to export GLSl shaders.

Is Export hidden somewhere?

And on the NVIDIA site, it states that the retail version is no longer available
mentalimages.com/products/mental-mill.html

And could find no info in the ‘export’ forum for mentalmill.
forum.mentalimages.com/forumdisp … ill-Export

It seems autodesk has disabled this feature…darn. Can anyone shed a virtual light on this subject?

Looks like you need max, maya or softimage installed.

usa.autodesk.com/adsk/servlet/ps … ID=9241178

I’m focusing on AMD’s rendermonkey instead.