Creative shading with render buffers (part 1/2) - 2020-07-03 20:00

Creative shading with render buffers (part 1/2)

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This is very nice. I guess this could be an useful approach to the Screen Space Fluid Rendering by picking camera space normal’s buffer, using Depth TOP, and lightning buffers… All with no GLSL.
Gonna try it…

Thanks for sharing.